var delay=2000 //set delay in miliseconds
var curindex=0

var randomimages=new Array()

	randomimages[0]="/images/about/slide/e0217.jpg"
	randomimages[1]="/images/about/slide/e282.jpg"
	randomimages[2]="/images/about/slide/multiearring3.jpg"
	randomimages[3]="/images/about/slide/rc0225.jpg"
	randomimages[4]="/images/about/slide/ringpinkstack.jpg"
	randomimages[5]="/images/about/slide/smpic_5.jpg"

var preload=new Array()

for (n=0;n<randomimages.length;n++)
{
	preload[n]=new Image()
	preload[n].src=randomimages[n]
}

document.write('<img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]+'">')

function rotateimage()
{

if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length)))){
curindex=curindex==0? 1 : curindex-1
}
else
curindex=tempindex

	document.images.defaultimage.src=randomimages[curindex]
}

setInterval("rotateimage()",delay)
